![]() Halo 5 and PVZ GW2 really did nail it with the rewards. I made it to level 17, but once we lost 2 in a row, people dropped like flies, and the game doesn't even backfill with bots or something. Overall its been a disappointing multiplayer package in its current form, its been a frustrating experience for me to this point (horde excluded, horde is great)Įven Horde is hit or miss for me, but that's mainly because I join randoms, since my friends are more into competitive. The payouts are so infrequent here that I just dont really care about the cosmetics and Id rather put my money towards the bounty packs. I actually threw some money at Halo 5's Req system but I feel very little incentive to do it here. They could double the payout and I still dont think it would be enough to make it a decent system. ![]() My suspicion was that maybe because there doesnt seem to be that many cosmetics that they only drip feed them to you but since you get duplicates (unlike halo/PvZ) it makes no sense. I bought an elite pack initially but no way am I holding out that long again, especially since Ive ran out of bounties by that point and wanted more. This is pretty bad here, You get 100 credits for a win and 50 for a lose, then 500 credits every 5 levels (which after the first 15 or so levels it takes a long time to gain 5 levels). Overwatch was pretty decent too, usually you could get a loot crate after 3 to 4 games. Yeah Halo 5 really nailed it in terms of cosmetic micro transactions. I thought Halo 5's reward rate was pretty good in comparison. That's still quite a lot of grinding just to buy cosmetic items and bounties. If you win a match, you get maybe 70-100 or so. But say if you're constantly losing in a vs MP match, you maybe get about 30-40 credits. I think they've even upped it a bit, and they also lowered the price for an elite pack to 3500 credits. Yeah, even the vs MP sessions reward with such little credits. I don't mind this strategy for free-to-play games or even cheap games, but when you're dropping $100 up front on a game don't nickel-and-dime users afterward too. Classic example of a game company trying to push micro-transactions to get players to buy coins with real dollars. A good game of Horde can take 2-3 hours and you not rewarded with enough coins for such a long grind. My only complaint is the reward rate for "coins" to spend on upgrades is way too low. I have played Horde a little bit and may even keep the game around to play multi-player after completing the campaign (which is something I've never done before). I completed the campaign last night and quite liked it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |